Quantcast
Channel: Answers for "how to make a real mirror in Unity?"
Browsing latest articles
Browse All 10 View Live

Answer by Tepei

If you have unity pro you could use a segond camera that render a texture and use this texture to make the mirror. http://docs.unity3d.com/Manual/class-RenderTexture.html But for free it's not so...

View Article


Answer by Nanako

I don't have specific knowledge to offer, but a general theory/suggestion. have you tried a reflective material? There's a Reflective section in the material presets with many options, one of them...

View Article


Answer by ZiadJ

The proper way to achieve this is to use the mirror reflection shader available here: http://wiki.unity3d.com/index.php/MirrorReflection4 However this new version targeting Unity 5 is giving me a...

View Article

Answer by Pangamini

Just take the unity example reflective water asset and trim out what you don't need. Start with simplifying the shader, remove all the wave distortions etc. Basically you need to render the mirrored...

View Article

Answer by Cinder

Probes are now viable but still a bit meh in some conceptual ways. to get it to work as a mirror I used this script: var plane : GameObject; var character : GameObject; var offset : float; var...

View Article

Browsing latest articles
Browse All 10 View Live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>